Match List I (Teaching approach) with List II (Feature) and choose the correct answer from the options given below.
Mind maps are self-learning tools that let students organise and link ideas visually, pairing i with c.
Gamification teaches through game elements such as quizzes, points and challenges, pairing ii with d.
A flipped classroom has students explore the lesson before the teacher describes it in class, pairing iii with a.
An ICT-based teaching method uses technology such as virtual reality to deliver the content, pairing iv with b.
Each approach uses a different tool, from visual maps to game play to immersive technology.
In a flipped classroom the usual order of lecture then homework is reversed, freeing class time for activities.
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